Implementation
Last updated
Last updated
The Implementation is a complete separate part of the asset that depends on the Core. Its main goal is to provide character-oriented systems that can be useful for the user.
These are some of the terms the implementation uses a lot:
StateController
A finite state machine (FSM) used to handling each state.
State
Where the logic is stored.
Brain
This component handles everything related to actions
Action
An interface that represents a virtual input signal.