Implementation

The Implementation is a complete separate part of the asset that depends on the Core. Its main goal is to provide character-oriented systems that can be useful for the user.

These are some of the terms the implementation uses a lot:

StateController

A finite state machine (FSM) used to handling each state.

State

Where the logic is stored.

Brain

This component handles everything related to actions

Action

An interface that represents a virtual input signal.

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