Content

Character Controller Pro is organized in three hierarchical parts:

Core

Contains the the main components associated with the "character controller". These components are responsible for making the character move/rotate/scale properly in the scene.

Implementation

Consists of a bunch of components that implement the functionality of the Core. These components cover many aspects and intend to create some sort of "character system" around the Core. This part of the package can be customize, deleted and/or extended if needed.

Demo

Contains all the assets used for the making of the demo scenes (character abilities, UI components, meshes, sprites, scriptable objects, etc).

IMPORTANT: Most of the logic and gameplay components belong to the Demo. These components do not represent the technical features of the asset (e.g. animation support, collision events, etc).

Last updated