Character Controller Pro (1.4.x)
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Ctrlk
  • Introduction
  • The package
    • Content
    • Versioning scheme
    • Importing the package
    • Using the package
    • Known issues
  • Fundamentals
    • Corechevron-right
    • Implementationchevron-right
  • How to...
    • Corechevron-right
    • Implementationchevron-right
      • Organize the character hierarchy
      • Stateschevron-right
      • Actionschevron-right
        • Define your own actions
        • Use the character actions
        • Use a custom Input Handler
        • Use the new input system
        • Create your own AI movement logic
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  1. How to...chevron-right
  2. Implementation

Actions

Define your own actionschevron-rightUse the character actionschevron-rightUse a custom Input Handlerchevron-rightUse the new input systemchevron-rightCreate your own AI movement logicchevron-right
PreviousModify an IK (inverse kinematics) elementchevron-leftNextDefine your own actionschevron-right

Last updated 4 years ago