# Add a static one way platform

## 1. Create a new layer

In order to define a one way platform you need to create a dedicated layer mask:

![](/files/-Mihrmaul5bjt8RGLLxy)

## 2. Create your platform

A platform needs to have a collider component on it.

## 3. Assign the "one way platform" layer

Assing the layer from step 1 to your platform object

Here's an example of a static 3D one way platforms:

![](/files/-MihwsPdmamRSseUOhsG)


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