Create a basic character

Here is how the most simple character can be created:

  1. Create an empty GameObject

  2. Add a CharacterBody.

  3. Add a CharacterActor

Adding a CharacterActor first will automatically add a CharacterBody

As you can see, there is no need to manually add a Collider and a Rigidbody to the object. The CharacterBody component will handle this for you.

This character does absolutely nothing. In order to give it some life you need to implement movement logic on top.

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